ewoksnotify.gui.actions.ParametersAction#
- class ewoksnotify.gui.actions.ParametersAction(parent)#
Bases:
QActionAction to display a window with nxtomomill configuration
- AboutQtRole = 3#
- AboutRole = 4#
- ApplicationSpecificRole = 2#
- HighPriority = 256#
- Hover = 1#
- LowPriority = 0#
- class MenuRole(*values)#
Bases:
Enum- AboutQtRole = 3#
- AboutRole = 4#
- ApplicationSpecificRole = 2#
- NoRole = 0#
- PreferencesRole = 5#
- QuitRole = 6#
- TextHeuristicRole = 1#
- NoRole = 0#
- NormalPriority = 128#
- PreferencesRole = 5#
- QuitRole = 6#
- TextHeuristicRole = 1#
- Trigger = 0#
- classmethod actionGroup(self) QActionGroup | None#
- classmethod activate(self, event: QAction.ActionEvent)#
- classmethod associatedObjects(self) list[QObject]#
- classmethod autoRepeat(self) bool#
- classmethod blockSignals(self, b: bool) bool#
- changed#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- checkableChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod childEvent(self, a0: QChildEvent | None)#
- classmethod children(self) list[QObject]#
- classmethod connectNotify(self, signal: QMetaMethod)#
- classmethod customEvent(self, a0: QEvent | None)#
- classmethod data(self) Any#
- classmethod deleteLater(self)#
- destroyed#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod disconnect(a0: QMetaObject.Connection) bool#
- classmethod disconnect(self)
- classmethod disconnectNotify(self, signal: QMetaMethod)#
- classmethod dumpObjectInfo(self)#
- classmethod dumpObjectTree(self)#
- classmethod dynamicPropertyNames(self) list[QByteArray]#
- enabledChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod event(self, a0: QEvent | None) bool#
- classmethod eventFilter(self, a0: QObject | None, a1: QEvent | None) bool#
- classmethod findChild(self, type: type[QObjectT], name: str | None = '', options: Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT#
- classmethod findChild(self, types: tuple[type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT
- classmethod findChildren(self, type: type[QObjectT], name: str | None = '', options: Qt.FindChildOption = Qt.FindChildrenRecursively) list[QObjectT]#
- classmethod findChildren(self, types: tuple[type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOption = Qt.FindChildrenRecursively) list[QObjectT]
- classmethod findChildren(self, type: type[QObjectT], re: QRegularExpression, options: Qt.FindChildOption = Qt.FindChildrenRecursively) list[QObjectT]
- classmethod findChildren(self, types: tuple[type[QObjectT], ...], re: QRegularExpression, options: Qt.FindChildOption = Qt.FindChildrenRecursively) list[QObjectT]
- classmethod font(self) QFont#
- classmethod hover(self)#
- hovered#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod icon(self) QIcon#
- classmethod iconText(self) str#
- classmethod inherits(self, classname: str) bool#
- classmethod installEventFilter(self, a0: QObject | None)#
- classmethod isCheckable(self) bool#
- classmethod isChecked(self) bool#
- classmethod isEnabled(self) bool#
- classmethod isIconVisibleInMenu(self) bool#
- classmethod isQmlExposed(self) bool#
- classmethod isQuickItemType(self) bool#
- classmethod isSeparator(self) bool#
- classmethod isShortcutVisibleInContextMenu(self) bool#
- classmethod isSignalConnected(self, signal: QMetaMethod) bool#
- classmethod isVisible(self) bool#
- classmethod isWidgetType(self) bool#
- classmethod isWindowType(self) bool#
- classmethod killTimer(self, id: int)#
- classmethod metaObject(self) QMetaObject | None#
- classmethod moveToThread(self, thread: QThread | None)#
- classmethod objectName(self) str#
- objectNameChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod parent(self) QObject | None#
- classmethod priority(self) QAction.Priority#
- classmethod property(self, name: str) Any#
- classmethod pyqtConfigure(...)#
Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
- classmethod receivers(self, signal: PYQT_SIGNAL) int#
- classmethod removeEventFilter(self, a0: QObject | None)#
- classmethod resetEnabled(self)#
- classmethod sender(self) QObject | None#
- classmethod senderSignalIndex(self) int#
- classmethod setActionGroup(self, group: QActionGroup | None)#
- classmethod setAutoRepeat(self, a0: bool)#
- classmethod setCheckable(self, a0: bool)#
- classmethod setChecked(self, a0: bool)#
- classmethod setData(self, var: Any)#
- classmethod setDisabled(self, b: bool)#
- classmethod setEnabled(self, a0: bool)#
- classmethod setFont(self, font: QFont)#
- classmethod setIcon(self, icon: QIcon)#
- classmethod setIconText(self, text: str | None)#
- classmethod setIconVisibleInMenu(self, visible: bool)#
- classmethod setMenu(self, menu: QMenu | None)#
- classmethod setMenuRole(self, menuRole: QAction.MenuRole)#
- classmethod setObjectName(self, name: QByteArray | bytes | bytearray | memoryview | str | None)#
- classmethod setParent(self, a0: QObject | None)#
- classmethod setPriority(self, priority: QAction.Priority)#
- classmethod setProperty(self, name: str, value: Any) bool#
- classmethod setSeparator(self, b: bool)#
- classmethod setShortcut(self, shortcut: QKeySequence | QKeySequence.StandardKey | str | None | int)#
- classmethod setShortcutContext(self, context: Qt.ShortcutContext)#
- classmethod setShortcutVisibleInContextMenu(self, show: bool)#
- classmethod setShortcuts(self, shortcuts: Iterable[QKeySequence | QKeySequence.StandardKey | str | None | int])#
- classmethod setShortcuts(self, a0: QKeySequence.StandardKey)
- classmethod setStatusTip(self, statusTip: str | None)#
- classmethod setText(self, text: str | None)#
- classmethod setToolTip(self, tip: str | None)#
- classmethod setVisible(self, a0: bool)#
- classmethod setWhatsThis(self, what: str | None)#
- classmethod shortcut(self) QKeySequence#
- classmethod shortcutContext(self) Qt.ShortcutContext#
- classmethod shortcuts(self) list[QKeySequence]#
- classmethod showStatusText(self, object: QObject | None = None) bool#
- classmethod signalsBlocked(self) bool#
- classmethod startTimer(self, interval: int, timerType: Qt.TimerType = Qt.CoarseTimer) int#
- staticMetaObject = <PyQt6.QtCore.QMetaObject object>#
- classmethod statusTip(self) str#
- classmethod text(self) str#
- classmethod thread(self) QThread | None#
- classmethod timerEvent(self, a0: QTimerEvent | None)#
- classmethod toggle(self)#
- toggled#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod toolTip(self) str#
- classmethod tr(sourceText: str, disambiguation: str = None, n: int = -1) str#
- classmethod trigger(self)#
- triggered#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- visibleChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- classmethod whatsThis(self) str#